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| Dynamic Monte-Carlo reinforcement learning based on adversarial graph generation |
Li SONG1,2( ),Yuanyu WAN4,Canghong JIN3,*( ),Mingli SONG2 |
1. College of Information Science and Technology, Zhejiang Shuren University, Hangzhou 310015, China 2. College of Computer Science and Technology, Zhejiang University, Hangzhou 310027, China 3. School of Computer and Computing Science, Hangzhou City University, Hangzhou 310015, China 4. School of Software Technology, Zhejiang University, Ningbo 315100, China |
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Abstract A multi-agent dynamic Monte-Carlo reinforcement learning based on adversarial graph generation (GGAN-MCRL) algorithm was proposed in order to address the issue that traditional graph reinforcement learning (GRL) cannot dynamically generate or adjust graph structure due to the assumption that the graph topology and node connections remain unchanged in a short period of time in scenarios where nodes or edges frequently change. Dynamic graphs were generated to model the relationships and interactions of agents. The key idea was to exploit a graph generative adversarial network (GGAN) to capture real-time changes of nodes or edges in dynamic graphs. Graph softmax was adopted in GGAN-MCRL compared with directly applying GGAN in GRL. Then the interaction strength between agents decreased with the increase of distance, thereby reducing redundant computation. An improved upper confidence bound mechanism was combined with GGAN-MCRL to enhance exploration capability and reduce ineffective searches. The experimental results show that GGAN-MCRL has better strategies and higher computational efficiency in dynamic and high-dimensional environments.
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Received: 19 September 2025
Published: 21 October 2026
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| Fund: 浙江省“尖兵领雁+X”科技计划资助项目(2025C04019, 2024C01072);浙江省自然科学基金联合基金资助项目(LHZSD24F020001);国家自然科学基金资助项目(62306275, U20B2066). |
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Corresponding Authors:
Canghong JIN
E-mail: slili516@zjsru.edu.cn;jinch@hzcu.edu.cn
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基于对抗图生成的动态蒙特卡洛强化学习
为了解决传统图强化学习(GRL)在节点或边频繁变化的实际场景中,因假设图拓扑与节点连接在短时间内保持不变而无法动态生成或调整图结构的问题,提出基于对抗图生成的多智能体动态蒙特卡洛强化学习算法(GGAN-MCRL),以生成动态图来模拟智能体之间的关系和互动. 该算法的关键思想是利用图生成对抗网络(GGAN)来捕捉动态图中节点或边的实时变化. 与直接在GRL中应用GGAN相比,GGAN-MCRL采用图softmax,使得智能体间的交互强度随距离的增加而衰减,削减了冗余计算. 结合改进的上置信界机制以增强探索能力,降低无效搜索. 实验结果表明,GGAN-MCRL在动态和高维环境中的策略更优,计算效率更高.
关键词:
多智能体强化学习,
图生成对抗网络,
改进的上置信界,
图softmax
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