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Interactive virtual reality system based on Director |
GU Cheng-Zhong, WU Xin-Yue |
Academy of Shipping and Dynamics, University of Naval Engineering, Wuhan 430033, China |
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Abstract Aiming at the development of virtual reality system, a new scenario is presented. This scenario realizes interactive operation of virtual reality system by extra-programs of Director MX and Lingo. It supports usual interactive operation and simultaneously avoids OpenGL and C Programming, which greatly decreases developing complexity. Furthermore, research on collision inspection principle combining with the extra-program- Havok, is carried out. Finally, BSP portioning is evolved according to accuracy requirement of practical virtual reality system.
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Published: 28 August 2007
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基于Director的交互式虚拟仿真系统
针对虚拟仿真系统的开发,设计了一套新方案。该方案利用软件Director MX的多种插件及其集成语言Lingo实现虚拟仿真系统的交互式操作,在满足一般性交互操作要求的同时避免使用OpenGL和C语言编程,大大降低了系统开发的复杂度。结合插件Havok研究了碰撞检测原理,根据实际虚拟仿真系统精度要求演变了BSP树分割法。
关键词:
虚拟仿真,
交互,
碰撞检测,
BSP树
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