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J4  2010, Vol. 44 Issue (4): 710-714    DOI: 10.3785/j.issn.1008-973X.2010.04.015
    
Mesh deformation transfer based on meanvalue skeleton
College of Computer Science and Technology, Zhejiang University, Hangzhou 310027, China
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Abstract  

为了快速重用源网格变形序列,提出一种在线性空间中基于均值骨架的网格变形复制算法.该算法首先通过计算均值骨架及其坐标,自动建立源网格与目标网格的对应关系,无须前期用户指定对应点;然后通过均值骨架坐标与微分域坐标变形技术的融合,将目标网格的变形转化为线性的能量约束问题;最后利用线性最小二乘法计算出目标网格的变形序列,在实现高效计算的同时保持目标网格的几何特征.通过实例证明,该方法不仅能够实时地生成视觉真实的变形复制结果,而且无须用户专业性操作,适合动画制作初学者.



Published: 14 May 2010
CLC:  TP391  
Cite this article:

HU Qiu-Er, OU Yang-Yi, ZHANG San-Yuan, ZHANG Yin. Mesh deformation transfer based on meanvalue skeleton. J4, 2010, 44(4): 710-714.

URL:

http://www.zjujournals.com/eng/10.3785/j.issn.1008-973X.2010.04.015     OR     http://www.zjujournals.com/eng/Y2010/V44/I4/710


基于均值骨架的网格变形复制

为了快速重用源网格变形序列,提出一种在线性空间中基于均值骨架的网格变形复制算法.该算法首先通过计算均值骨架及其坐标,自动建立源网格与目标网格的对应关系,无须前期用户指定对应点;然后通过均值骨架坐标与微分域坐标变形技术的融合,将目标网格的变形转化为线性的能量约束问题;最后利用线性最小二乘法计算出目标网格的变形序列,在实现高效计算的同时保持目标网格的几何特征.通过实例证明,该方法不仅能够实时地生成视觉真实的变形复制结果,而且无须用户专业性操作,适合动画制作初学者.

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