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Front. Inform. Technol. Electron. Eng.  2012, Vol. 13 Issue (1): 71-82    DOI: 10.1631/jzus.C1100218
    
Video coding using geometry based block partitioning and reordering discrete cosine transform
Yi-xiong Zhang, Jiang-hong Shi, Wei-dong Wang
Department of Communication Engineering, Xiamen University, Xiamen 361005, China, Department of Information Science and Electronic Engineering, Zhejiang University, Hangzhou 310027, China
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Abstract  Geometry based block partitioning (GBP) has been shown to achieve better performance than the tree structure based block partitioning (TSBP) of H.264. However, the residual blocks of GBP mode after motion compensation still present some non-vertical/non-horizontal orientations, and the conventional discrete cosine transform (DCT) may generate many high-frequency coefficients. To solve this problem, in this paper we propose a video coding approach by using GBP and reordering DCT (RDCT) techniques. In the proposed approach, GBP is first applied to partition the macroblocks. Then, before performing DCT, a reordering operation is used to adjust the pixel positions of the residual macroblocks based on the partition information. In this way, the partition information of GBP can be used to represent the reordering information of RDCT, and the bitrate can be reduced. Experimental results show that, compared to H.264/AVC, the proposed method achieves on average 6.38% and 5.69% bitrate reductions at low and high bitrates, respectively.

Key wordsGeometry based block partitioning      Reordering DCT      Motion compensation      Video coding     
Received: 27 July 2011      Published: 29 December 2011
CLC:  TN919.8  
Cite this article:

Yi-xiong Zhang, Jiang-hong Shi, Wei-dong Wang. Video coding using geometry based block partitioning and reordering discrete cosine transform. Front. Inform. Technol. Electron. Eng., 2012, 13(1): 71-82.

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http://www.zjujournals.com/xueshu/fitee/10.1631/jzus.C1100218     OR     http://www.zjujournals.com/xueshu/fitee/Y2012/V13/I1/71


Video coding using geometry based block partitioning and reordering discrete cosine transform

Geometry based block partitioning (GBP) has been shown to achieve better performance than the tree structure based block partitioning (TSBP) of H.264. However, the residual blocks of GBP mode after motion compensation still present some non-vertical/non-horizontal orientations, and the conventional discrete cosine transform (DCT) may generate many high-frequency coefficients. To solve this problem, in this paper we propose a video coding approach by using GBP and reordering DCT (RDCT) techniques. In the proposed approach, GBP is first applied to partition the macroblocks. Then, before performing DCT, a reordering operation is used to adjust the pixel positions of the residual macroblocks based on the partition information. In this way, the partition information of GBP can be used to represent the reordering information of RDCT, and the bitrate can be reduced. Experimental results show that, compared to H.264/AVC, the proposed method achieves on average 6.38% and 5.69% bitrate reductions at low and high bitrates, respectively.

关键词: Geometry based block partitioning,  Reordering DCT,  Motion compensation,  Video coding 
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