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Procedural modeling of water caustics and foamy water for cartoon animation |
Jing Liao1, Jin-hui Yu*,1, Long Jia2 |
1 State Key Laboratory of CAD & CG, Zhejiang University, Hangzhou 310027, China 2 School of Information Technology and Mathematical Sciences, University of Ballarat, Ballarat 3350, Australia |
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Abstract We propose a method for procedural modeling and animation of cartoon water effects such as water caustics, foamy wake, and longshore currents. In our method we emulate the visual abstraction of these cartoon effects by the use of Voronoi diagrams and the motion abstraction by designing relevant controlling mechanisms corresponding to each effect. Our system enables the creation of cartoon effects with minimal intervention from the animator. Through high-level initial specification, the effects are animated procedurally in the style of hand-drawn cartoons.
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Received: 29 June 2010
Published: 04 July 2011
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Procedural modeling of water caustics and foamy water for cartoon animation
We propose a method for procedural modeling and animation of cartoon water effects such as water caustics, foamy wake, and longshore currents. In our method we emulate the visual abstraction of these cartoon effects by the use of Voronoi diagrams and the motion abstraction by designing relevant controlling mechanisms corresponding to each effect. Our system enables the creation of cartoon effects with minimal intervention from the animator. Through high-level initial specification, the effects are animated procedurally in the style of hand-drawn cartoons.
关键词:
Procedural modeling,
Water effects,
Non-photorealistic rendering,
Cartoon animation
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