低纹理环境下融合点线面特征的双目视觉SLAM算法
汪泽,饶蕾,范光宇,陈年生,程松林,杨定裕,姜楚乔

Stereo visual SLAM algorithm for fusing point-line-plane features in low texture environments
Ze WANG,Lei RAO,Guangyu FAN,Niansheng CHEN,Songlin CHENG,Dingyu YANG,Chuqiao JIANG
表 4 不同视觉SLAM算法在UMA-VI数据集上的平移均方根误差比较
Tab.4 Comparison of translation root-mean-square error for different visual SLAM algorithms on UMA-VI dataset
序列RMSE/m
ORB-SLAM2Line-SLAMPL-SLAM本研究
corridor-eng1.46181.22271.18520.9728
class-csc10.33350.30440.31880.2565
class-csc20.45510.41810.43380.3812
parking-csc10.72130.45100.52150.3815
hall1-rev-eng0.10450.08240.08750.0639
hall1-eng0.03280.03450.0269
third-floor-eng0.05100.05260.0486
平均值0.43940.36600.37620.3044