低纹理环境下融合点线面特征的双目视觉SLAM算法
汪泽,饶蕾,范光宇,陈年生,程松林,杨定裕,姜楚乔

Stereo visual SLAM algorithm for fusing point-line-plane features in low texture environments
Ze WANG,Lei RAO,Guangyu FAN,Niansheng CHEN,Songlin CHENG,Dingyu YANG,Chuqiao JIANG
表 3 不同视觉SLAM算法在EuRoC数据集上的平移均方根误差比较
Tab.3 Comparison of translation root-mean-square error for different visual SLAM algorithms on EuRoC dataset
序列RMSE/m
ORB-SLAM2Line-SLAMPL-SLAMRS-SLAM本研究
MH_01_easy0.03610.03790.04540.03650.0354
MH_02_easy0.03850.04000.03620.03490.0378
MH_03_medium0.03710.04050.04170.03700.0348
MH_04_difficult0.05370.04800.05250.09180.0628
MH_05_difficult0.11880.09610.10680.04570.0451
V1_01_easy0.08740.08700.09100.08610.0858
V1_02_medium0.08180.13970.23740.06980.0647
V1_03_difficult0.19230.16930.19200.18510.1596
V2_01_easy0.08520.06860.06830.06770.0607
V2_02_medium0.09450.08900.07340.08240.0727
平均值0.08250.11760.12950.07370.0659