Information Science |
|
|
|
|
Human-centered modeling for style-based adaptive games |
Chee-onn WONG, Jongin KIM, Eunjung HAN, Keechul JUNG |
Human-Centered Interfaces Lab, Department of Digital Media, Soongsil University, Seoul 156743, Korea |
|
|
Abstract This letter proposes a categorization matrix to analyze the playing style of a computer game player for a shooting game genre. Our aim is to use human-centered modeling as a strategy for adaptive games based on entertainment measure to evaluate the playing experience. We utilized a self-organizing map (SOM) to cluster the player’s style with the data obtained while playing the game. We further argued that style-based adaptation contributes to higher enjoyment, and this is reflected in our experiment using a supervised multilayered perceptron (MLP) network.
|
Received: 11 August 2008
|
|
|
Viewed |
|
|
|
Full text
|
|
|
|
|
Abstract
|
|
|
|
|
Cited |
|
|
|
|
|
Shared |
|
|
|
|
|
Discussed |
|
|
|
|