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Using texture synthesis in fractal pattern design |
Wei Bao-gang, Li Jian-ping, Pang Xiang-bin |
College of Computer Science and Technology, Zhejiang University, Hangzhou 310027, China; Department of Biosystem Engineering, Zhejiang University, Hangzhou 310029, China |
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Abstract Traditional fractal pattern design has some disadvantages such as inability to effectively reflect the characteristics of real scenery and texture. We propose a novel pattern design technique combining fractal geometry and image texture synthesis to solve these problems. We have improved Wei and Levoy (2000)’s texture synthesis algorithm by first using two-dimensional autocorrelation function to analyze the structure and distribution of textures, and then determining the size of L neighborhood. Several special fractal sets were adopted and HSL (Hue, Saturation, and Light) color space was chosen. The fractal structure was used to manipulate the texture synthesis in HSL color space where the pattern’s color can be adjusted conveniently. Experiments showed that patterns with different styles and different color characteristics can be more efficiently generated using the new technique.
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Received: 12 October 2005
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