Chinagraph 2016-几何计算 |
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三维迷宫的设计与建模 |
王康, 吴文明, 刘利刚 |
中国科学技术大学 数学科学学院, 安徽 合肥 230026 |
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3D maze design and modeling |
WANG Kang, WU Wenming, LIU Ligang |
School of Mathematical Sciences, University of Science and Technology of China, Hefei 230026, China |
[1] 余洋,张伶伶,杨晓军."迷宫"——景观的神秘体验[J].华中建筑,2010(2):29-31. YU Y, ZHANG L L, YANG X J. "Labyrinth":The landscape mystical experience[J]. Huazhong Architecture,2010(2):29-31. [2] CHENG T K, XIANG L M, LYN T Y, et al. To?:journey or destination?[C]//Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology. New York:ACM,2015:37. [3] WANG D, ZHANG C, WANG H. T-maze:A tangible programming tool for children[C]//Proceedings of the 10th International Conference on Interaction Design and Children. Now York:ACM,2011:127-135. [4] LLOTET J, KIRTON T. The maze EV:A two player installation game[C]//Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology. New York:ACM,2011:1-2. [5] HUANG T W, WU P C, WONG M D F. UI-route:An ultra-fast incremental maze routing algorithm[C]//Proceedings of SLIP (System Level Interconnect Prediction) on System Level Interconnect Prediction Workshop. New York:ACM,2014:1-8. [6] PHILLIPS A. The topology of Roman mosaic mazes[J]. Leonardo,1993,25(3/4):65-73. [7] MCCLENDON M S. The complexity and difficulty of a maze[C]//Bridges:Mathematical Connections in Art, Music, and Science. Bridges Conference,2001:213-222. http//archive.bridges mathart.org/2001/bridges2001-213pdf. [8] XU J, KAPLAN C S. Vortex maze construction[J]. Journal of Mathematics and the Arts,2007,1(1):7-20. [9] XU J, KAPLAN C S. Image-guided maze construction[J]. ACM Transactions on Graphics,2007,26(3):Article No.29. [10] 袁开,友杨勇.平面迷宫地图随机生成树算法设计与实现[J].科学咨询,2013(1):138-139. YUAN K, YOU Y Y. Plane random tree algorithm design and implementation of maze map[J]. Scientific Consult,2013(1):138-139. [11] 田翠花,许卫平,陈玉明.深度优先遍历算法、随机布点法及回溯法在迷宫游戏中的应用[J].河北北方学院学报,2013,29(3):19-24. TIAN C H, XU W P, CHEN Y M. Application of depth-first traversal, randomly distributed point algorithm and backtracking method to maze game[J]. Journal of Hebei North University:Natural Science Edition,2013,29(3):19-24. [12] 严蔚敏,吴伟民.数据结构(C语言版)[M].北京:清华大学出版社,2007. YAN W M, WU W M. Data Structure (C Language Version)[M]. Beijing:Tsinghua University Press,2007. |
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